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Addlink leaps in the US market with a powerful and affordable NVMe SSD designed for gamers, power users, and multimedia professionals.

TweakTown News Posts - Page 1

Latest Red Dead Redemption 2 patch downscales PS4 graphics

By: Jak Connor | More News: Gaming | Posted: 38 mins ago

Rockstar Games has issued out the lastest update to come to Red Dead Redemption 2 and it seems it has not only come with new content for Red Dead Online but also some downscales to the PS4 version of the game.



From the above Tweet from Darealbandicoot, we can see a comparison between the previous 1.00 version of Rockstars Red Dead Redemption 2, and the recently updated 1.06 version. Looking at the images side-by-sideshows that the update has removed ambient occlusion from the more recent version.


We can see that that there is a drowning out of bright light in the second image when compared to the 1.00 verison. The second image is much more detailed and the lighting is much more balanced. The addition of ambient occlusion enhances aspects such as the blackness of the shadow, darkness of the pants and color of the gun holsters. It is to be believed that this was an accident on behalf of Rockstar, and I'm sure will be addressed in the very near future. I will be sure to follow up on any statements made. Red Dead Redemption 2 is available on the Xbox One and PS4.

Continue reading 'Latest Red Dead Redemption 2 patch downscales PS4 graphics' (full post)

System Shock 3 devs leave Starbreeze, game is 'halfway' done

By: Jak Connor | More News: Gaming | Posted: 3 hours, 4 mins ago

OtherSide Entertainment have decided to separate with publisher, Starbreeze Studios while also announcing that System Shock 3 development is well on the way.




In a recent post to their website, OtherSide Entertainment has announced that the relationship between them and Starbreeze has ended due to the current finnancial situation Starbreeze is going through. For those that don't know, Starbreeze is dealing with massive company losses after the catastrophe with OVERKILL's The Walking Dead, the company is looking at losses of $135 million and is currently aiming for overall stability.


The post has also mentioned that despite the separation between OtherSide Entertainment and Starbreeze, the development progress of System Shock 3 has been unaltered. Deus Ex creator, Warren Spector has created a team for System Shock 3 and gave a statement in the post, here is what he had to say; "We parted ways with Starbreeze (amicably), which means we are in the process of lining up a new publishing partner. Happily, given the pedigree of System Shock and the progress we've made so far there's already a lot of interest. Has the situation affected development? Not really. The team is still, as we say, 'psyched and cranking' - in other words, continuing as normal. I'm confident we can bring System Shock 3 to market and have it take its place as a leading title in the immersive simulation genre".


It seems that the development progress of System Shock 3 is around the 65% margin, who will be the titles next publisher? It is unknown at this stage but I think it was a good idea by OtherSide Entertainment to move away from Starbreeze considering the company has filed for bankruptcy. I will be sure to update you when the next publisher is announced for System Shock 3.

Valve release Dota 2 betting app feature 'Dota Plus'

By: Jak Connor | More News: Gaming | Posted: 4 hours, 40 mins ago

Valve has just released a new DOTA 2 betting app onto the App Store and Google Play Store, the app allows users to bet on DOTA 2 eSports matches with in-game money.




The app has already been released and allows for Android and iOS users to win shards by predicting what DOTA 2 team wins the eSports Circuit matches. The betting uses in-game money instead of using real-world money, and also allows for its users to personalize their news feed which is in-built into the app.


Valve's new app also encourages its users to create their own 'pro-player' roster in the Fantasy Challenge mode which will reward playerss with shards. Its quite obvious of what Valve's motives are with the DOTA Pro Circuit app, they want its users to be always looking at the eSports games of DOTA and to keep its viewers there they will be rewarded with some currency. To check out the app on iOS click here, for a link to Google Play, click here.

China hit Space industry milestone by launching 300th rocket

By: Jak Connor | More News: Science, Space & Robotics | Posted: 5 hours, 40 mins ago

Just last week, China managed to hit a Space milestone with the launch of their 300th rocket. The launch carried a satellite into Earths orbit and marks quite the achievement for China's National Space Administration.




Wu Yansheng, the board chairman of the China Aerospace Science and Technology Corporation has spoken out about the achievement, saying "This is a milestone for China's space industry development." The launch was carried out at Xichang Satellite Launch Center in the southwestern Sichaun Province, and featured a Long March 3B rocket that carried the ChinaSat 6C satellite into orbit.


According to the Xinhua news service, the first Long March rocket that was launched by China dated back to April 24th, 1970. That rocket which was titled Long March 1 carried the country's first satellite, Dongfanghong-1 and could only carry a total weight of 661 lbs, or 300 kilograms into orbit. Since then China has managed to make a staggering 17 variants of the original rocket, and also managed to drastically increase the carrying capacity of each of the rockets. The rocket that can carry the heaviest load weighs is called the heavy-lift Long March 5 and can carry 27.6 tons of weight to low-Earth orbit. If the desired trip is further than low-Earth orbit, the rockets weight must be reduced to 15.4 tons.

Continue reading 'China hit Space industry milestone by launching 300th rocket' (full post)

New Octopath traveler game confirmed to be in development

By: Jak Connor | More News: Gaming | Posted: 6 hours, 40 mins ago

Square Enix has confirmed that there is a brand new Octopath Traveler game in development for the Nintendo Switch.




In an interview with the Japanese magazine Famitsu, Tomoya Asano, the producer for the first Octopath Traveler has said that a sequel for the JRPG is currently in the works and will be released onto the Nintendo Switch. it is unclear when the title is planned for launch. According to Stealth, a Global Market Researcher, "the Yokoyama team of Square Enix is the one working on the Octopath mobile game."


The first Octopath Traveler was very-well received by the JRPG community, but that doesn't mean it didn't come with its faults. The expectations for the sequel will be quite high, but if the sequel is anything like the first game fans of the series shouldn't be disappointed. Unfortunately was no release date mentioned in the news tip from Nintendo First Order Reaver.

Partnering with Valve's network lowers lag & DDOS attacks

By: Jak Connor | More News: Gaming | Posted: 7 hours, 40 mins ago

Valve has issued out a new update to the networking aspect of Steam, the update improves the SDK and bring it up to v1.44 which will improve the overall quality of connection as well as protection.




Valve has released onto their official Steam blog all the changes that are coming to Steamworks SDK. Valve say that for Steam partners the are tied to Valve through servers will now have improvements added to their network in the form of protection against denial-of-service (DDOS) attacks, and network connectivity. The new update anonymizes users game traffic which protects it from DDOS attacks, while at the same time decreasing the amount of latency between two hosts.


The way Valve has managed to improve connection to its servers for partners is through a relayed route. While in most networking instances a "direct" route is usually the fastest form of access, Valve explains that "The Internet is a packet-switched network; there is no such thing as a "direct" route. When a packet is sent "directly" to the remote host's IP address, it takes the route determined by standard IP routing protocols. This route is often not optimal! Our protocol puts the client in charge of routing decisions. The client considers each relay point-of-presence, and determines the end-to-end latency along this route. It then selects the route with the lowest latency."

Continue reading 'Partnering with Valve's network lowers lag & DDOS attacks' (full post)

Apex Legends will soon have launch pads

By: Anthony Garreffa | More News: Gaming | Posted: 9 hours, 18 mins ago

Respawn Entertainment will be launching the first season and Battle Pass for Apex Legends any day now, with a new leak teasing that launch pads will be arriving in the battle royale smash hit... sometime soon.



The new launch pads have been found in the market area for players to test, with YouTuber 'Mokeysniper' providing a video showing how they work in all sorts of ways. The video above shows different speeds of running up to it and how you will be propelled, using Pathfinder to gain momentum to see if there will be any benefits from that, and more.


You can use the launch pads when when you've been knocked down, which will be a great way of getting out of a battle and surviving so your team mates can get you back up. The launch pads can also be used to throw projectiles around, including grenades and traps so I can see future battles in Apex Legends involving the launch pads to be super fun.

Continue reading 'Apex Legends will soon have launch pads' (full post)

Qualcomm: smartphones with 100MP cameras coming THIS YEAR

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: 9 hours, 54 mins ago

The smartphones of today already rock incredibly impressive cameras, but what about the phones of tomorrow? According to Qualcomm's Director of Product Management (Camera, Computer Vision, and Video), Judd Heape, set your hype meters to 11, people.




Qualcomm's current Snapdragon 660, 670, 675, 710, 845, and 855 chipsets all support resolutions up to 192MP sensors, but for those dizzying megapixel heights phone maker swill need to disable multi-frame noise reduction and zero shutter lag. This means you'll need to hold incredibly still to get a good shot, but that shot will be ridiculous good.


Right now, even smartphones with 48-megapixel sensors combine 4 pixels into one single 12-megapixel photo. We should expect 64-megapixel sensors to bust out 16-megapixel photos, and higher-end 100-megapixel sensors to blast out 25-megapixel photos which will truly take us to the next level with smartphone cameras.

KINGPIN pushes RTX 2080 Ti to insane 2.7GHz, breaks records

By: Anthony Garreffa | More News: Video Cards | Posted: 10 hours, 35 mins ago

NVIDIA still owns the crown for the fastest gaming graphics card in the world with its GeForce RTX 2080 Ti and it has plenty of room to move with overclocking, but the company puts some major restrictions on it or else we would see the card being magnitudes faster than it already is.




Well, now we have legendary overclocker 'KINGPIN' overclocking his custom-made EVGA GeForce RTX 2080 Ti KINGPIN Hybrid graphics card, pushing the Turing GPU up to the dizzying heights of 2.7GHz. The 11GB of GDDR6 memory was also cranked up from its stock 14Gbps to 17Gbps, offering up 750GB/sec of memory bandwidth.


KINGPIN had the EVGA GeForce RTX 2080 Ti KINGPIN Hybrid graphics card at its max power target (+7%) and used LN2 cooling to keep the OC at its limits. He used an Intel Core i9-9980XE processor also cooled with LN2 overclocked to 5.6GHz on all 18 cores on top of an EVGA X299 DARK motherboard, and 32GB of G.SKILL TridentZ DDR4 RAM at 4000MHz. The results? World record score in 3DMark's new Port Royal benchmark.

Continue reading 'KINGPIN pushes RTX 2080 Ti to insane 2.7GHz, breaks records' (full post)

RAGE 2: 1080p 60FPS on Xbox One X, PS4 Pro, uncapped on PC

By: Anthony Garreffa | More News: Gaming | Posted: 12 hours, 10 mins ago

RAGE 2 is less than two months away, with id Software finally confirming what to expect performance wise from their latest game on both consoles, as well as the PC.




In an interview with Hardcore Gamer, id Software director Tim Willits said: "To make it simple, on the enhanced consoles, it runs at 1080p 60 FPS. On base hardware, it runs at 30 FPS. On PC, it's uncapped. We went for speed over 4K for the enhanced consoles". It's interesting to see that id Software is choosing 1080p 60FPS over 4K 30FPS, but I respect that. I would choose 60FPS over 30FPS any day of the week.


RAGE 2 will drop on May 14 for the Xbox One, PS4, and PC.