It looks like Battlefield 1 might be the next game to receive HDR abilities, according to Reddit user 'Ballzif' who snapped a shot of the new Battlefield 1 Xbox One CTE version, which shows HDR calibration in the menus.
DICE hasn't confirmed that HDR support is coming to Battlefield 1, but there is a planned update coming today where we should see something about HDR... hopefully. As for the new BF1 update, here's what to expect:
- Flak: Incoming damager from explosions is reduced by 15%
- Cover: Incoming suppression is reduced by 25%
- Quick Regen: Decrease time before Out of Combat Heal by 20%
- Quick Unspot: Decrease length of time you are Spotted by 2 seconds
- Bayonet Training: Bayonet charge lasts 1 second longer and recovers 1 second quicker
- Hasty Retreat: Increase your maximum sprint speed by 10% whilst you are Suppressed
- Camouflage: When moving slowly or stationary you are invisible to Spot Flares
Gamescom 2017 is well and truly under way, with EA and DICE showing off some incredibly gorgeous new footage from Star Wars Battlefront II in its Starfighter Assault mode. Check it out:
Above, you'll find Starfighter Assault gameplay directly from Gamescom 2017, while below we have the official Starfighter Assault gameplay trailer from EA DICE.
EA also talked about Battlefront II's new play mode, maps, and more at Gamescom 2017: "Teams will face off in a swirling dogfight in the Fondor: Imperial Shipyard map, weaving around an Imperial Star Destroyer complete with speedy fighters, thundering bombers, distinct hero ships, and more. Will the brave pilots of the Rebel Alliance triumph against the Imperial Navy, or will the intrepid aces of the Galactic Empire foil the insurgents' plans?"
It seems like HDR and SLI support for games were the big deal at Gamescom this year, with NVIDIA also announcing it has been working closely with Monolith and their upcoming game Middle-earth: Shadow of War.
The collaboration was announced by Monolith VP, Michael de Plater, during NVIDIA's own Gamescom 2017 conference. We now know that Monolith and NVIDIA have worked on PC specific features for Shadow of War, including SLI and HDR support as well as NVIDIA's Ansel.
NVIDIA's own blog post states: "Our full arsenal of development resources - including visual effects libraries, developer tools, research papers, source code samples and more - is at Monolith's disposal. Our team, made up of more than 300 visual effects engineers, is lending its expertise in game development to the project and helping Monolith add the latest in graphics technologies to the game".
Square Enix today confirmed Final Fantasy XV is coming to PC in 2018, just as we predicted, but everyday PC gamers may be out of luck: the game will put NVIDIA's top-tier GeForce GTX 1080 Ti through its paces. Square Enix has confirmed that Final Fantasy XV's Windows Edition will run at native 4K with HDR 10 support on PC, but you'll need some serious hardware to pull that off. The devs have made FFXV from the ground-up for PC and is optimized specifically for NVIDIA video cards.
Final Fantasy XV's Windows Edition recommended specs have been spotted, and they're quite quite beefy: the publisher wants you to have a GeForce GTX 1080 Ti, 16 GB of RAM, an Intel Core i7 at 3.4GHz or a Ryzen 7 1700, a 4K monitor (for native 4K of course). The game also weighs in at a whopping 170GB, likely because of the textures, updates, and slew of content--including an exclusive first-person mode. But where are the minimum specs? Square Enix says that they haven't published minimum specs because they're "developing at such a high-end we can't define it yet."
"We haven't really revealed anything like minimum specs yet because we're developing at such a high-end which means we can't really define it with current standards now," Square Enix global brand manager Raio Mitsuno told PC Gamer.
Rise of the Tomb Raider will see the best console experience on Microsoft's new high-end Xbox One X console, Square Enix today announced.
While Microsoft has revealed 100 games will get Xbox One X enhancements to hit various performance milestones like native 4K, improved frame rates, impressive visuals and lighting, and more, developers have full freedom to use the console's beefy 6TFLOP Polaris-grade GPU as they see fit. This means the games are optimized on a per-game basis, and publishers/devs will do different things. Crystal Dynamics and Square Enix have set the bar for optimizations on the console with Rise of the Tomb Raider's different modes.
Rise of the Tomb Raider will have three different modes on the Xbox One X: native 4K resolution, visual enhancements, and a mode that puts frame rates above all else. Gamers would love to see more developers follow this model, but Microsoft says they won't set hard 1080p 60FPS mandates for any games. These updates will be free, of course, and will be available when the system launches in November.
"Developed in partnership with Nixxes Software, the Xbox One X enhancements for the award-winning game include premiere graphics and other technical enhancements that leverage the full power of Xbox One X with settings that gamers can tailor to their taste," Square Enix wrote in a press release.
Age of Empires IV is happening!
Microsoft today confirmed that Age of Empires IV, the next chapter in the landmark strategy series, is currently in development. The game is being made by Relic Entertainment, the studio behind classics like Dawn of War and Company of Heroes, and will launch on Windows 10 PCs sometime in the future.
Official details are very light right now, but it's great to know the series will continue onward with a new chapter. You can sign up on the official website to receive updates when new info is announced.
Sony is teasing "something new" that looks suspiciously like a PlayStation console.
We're getting geared up for the reveal of something new. pic.twitter.com/4ElSR7FoJF— PlayStation UK (@PlayStationUK) August 21, 2017
Sony's PlayStation Europe and UK channels have released a curious Twitter tease that may indicate the company may reveal a new PlayStation console soon. However it's much more likely that the new product will simply be a PlayStation 4 special edition bundle rather than a fully-fledged successor to the PlayStation 4 Pro. We've reported that Sony may launch a new PlayStation console in 2018, and that the Japanese games-maker is currently working on its next big hardware iteration, but the timing isn't right for a new console.
Sony's financial reports don't indicate that a new console is to be revealed, and Sony Corp President Kazuo Hirai is set to reveal the company's new mid-year plan when this current fiscal year ends in March 2018. It's highly unlikely that Sony would announce a new console before the company has outlined its next mid-year plan for investors. Furthermore, the company's research and development spending didn't hike in last year's financials. Gamers suspect that the tease is simply for a new GT Sport PlayStation 4 Pro special edition bundle, and I think that makes a lot more sense than a new PlayStation console.
Just as we predicted, Square Enix's big Gamescom 2017 teaser is that Final Fantasy XV is coming to PC.
Square Enix today announced that their landmark action RPG Final Fantasy XV will come to PC in early 2018. The game, which already pushes today's consoles to their limit, will leverage NVIDIA's high-end Gameworks graphics technologies and physics systems to deliver impeccable high-fidelity graphics and seamlessly blended action. We originally wrote that Final Fantasy XV was obviously held back by the limited power of the Xbox One and PS4 when it released in 2016, and now Square Enix will tap the full brunt of NVIDIA's most powerful video cards for the ultimate FFXV experience.
"With the help of NVIDIA, we are creating a stunning visual experience in FINAL FANTASY XV WINDOWS EDITION, one worthy of this beloved franchise," said Hajime Tabata, Director of FINAL FANTASY XV. "NVIDIA pushes the pace of innovation in our industry, and that benefits gamers and developers alike." However don't expect to get away with lower-end cards: In 2016 Mr. Tabata said that Final Fantasy XV would require a GPU powerhouse.
Forza Motorsport 7 is racing towards its release, with developer Turn 10 Studios detailing the minimum and recommended PC requirements for the game during Gamescom 2017.
We now know that you'll need a Core i5-750/FX-6300 with a NVIDIA GT 740/GTX 650 or R7 250X graphics card with 2GB of VRAM to run 720p 30FPS. For those wanting 1080p 60FPS you'll need a faster Core i5-4460/FX-8350 processor and GeForce GTX 670/GTX 1050 Ti or Radeon RX 560 graphics card with 4GB of VRAM. Both 720p and 1080p will require 8GB of RAM.
For those wanting to push 4K 60FPS, Turn 10 revealed you'll need an Intel Core i7-6700K or a Ryzen 7 processor, with a GTX 1080 or RX Vega 64 graphics card with 8GB of RAM, and 16GB of system RAM as well. For notebook gamers to run Forza Motorsport 7 at 720 30FPS you'll need a Core i5-6200U (no AMD mobile processor recommended) with Intel HD 520 integrated graphics minimum, alongside 8GB of system RAM.
Project CARS 2 will be one of the best-looking games of the year, and now we have some new screenshots to share from Gamescom 2017, released by publisher Bandai Namco.
Seriously, you could mistaken this for real life.
My favorite shot from Gamescom 2017 is from within the cabin of the car... look at the rain effects and the car outside - it's photo realistic.